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ARK CITY

 
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 Factions
Mosey
 Posted: Aug 20 2017, 06:07 AM
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Factions

Ark is home to many different types of people--good, bad, and a little bit of both--all with varying agendas and beliefs. The Factions below represent just a few of the powers at play. Characters are not required to join a Faction -- they're just here to add a little flavor! Similarly, the jobs listed below are just examples and do not represent the full scope of jobs available in each Faction. Sign up for a Faction.


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Mosey
 Posted: Aug 20 2017, 06:13 AM
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enforcers


The City Council

Ark is governed by the Council, a small group of five elected officials. Elections are held once a year -- though there are times when exacting circumstances necessitate the need of a special election. While, technically speaking, anyone is allowed to run for a seat on the Council, the winners have a tendency to be people who already have enough power and money to make that sort of thing happen. The council has seen a recent shakeup, however, as the public recently elected its first-ever Evo Councillor in a surprise victory.

All councilor positions are currently filled by adoptable NPCs

Evendale District: Ayo Malik
Spire District: Kevin Lau
Haven District: Rebecca Ramsey
Nautas District: Wendy Tanner
Jacks District: Clarissa Jefferson

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Ark Police Department (APD)

Made up of a fair mix of Typics and low- or mid-level Evos, the APD is responsible for keeping the peace in Ark. They patrol the city, investigate criminal activity, and make arrests. Many are also heavily involved in community activities as mentors and volunteers.

Leader: Commissioner Margot Holzer
Member Requirements: Typics/Evos T3 and below; no criminal record
Possible Jobs: Patrol Officer, Detective, CSI

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Department of Evolute Affairs (DEA)

Rumored to be a bit more blackhat in nature, the DEA is geared almost entirely towards Evo-related criminal activity and intelligence gathering. Their Operatives, usually a Typic/Evo pairing, deal with the cases that the DEA isn't equipped to handle--mainly those dealing with T1s and T2s and fugitive Evolutes who've missed their Suppressant injections. Despite having powerful Evolutes at its beck and call, the DEA can't just go abusing their power. They still need a well-argued warrant to investigate you, but once they have it their restrictions are substantially more...relaxed.

Leader: Secretary Dario Nahuel
Member Requirements: Typics/Evos T1 & T2
Possible Jobs: Operative, Analyst, Handler

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The Amelia Carrie Institute for Evolute Research

The Carrie Institute is responsible for registering, testing, and tracking Evos throughout their lives. While ostensibly dedicated to public safety and scientific research, they are nonetheless dogged by rumors of wrongful imprisonment and experimentation.

Leader: Dr. Marion Arnett
Member Requirements: Typics/Evos T1 & Below
Possible jobs: Doctors, Scientists, Analyst

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Mosey
 Posted: Aug 20 2017, 06:35 AM
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reformers

Evolute Civil Liberties Union (ECLU)

The ECLU is a pro-equality group dedicated to protecting the civil rights of Evos through legal means. They work to provide legal assistance, advocate for Evo rights, and work to educate the public.

Leader: Executive Director Rajesh Patel
Member Requirements: Open to Typics and Evos
Possible Jobs: Lawyer, Volunteer, Event Organizer

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Evolute Liberation League (ELL)

Once a part of the ECLU, these self-described freedom fighters grew frustrated by the lack of change in Ark City and splintered off. While on the surface they are simply a slightly more radical version of their counterparts, a growing number have been taking the law into their own hands and will use any means necessary to stop the perceived oppression of Evolutes--though these activities are obviously much more underground. While not particularly organized or violent at the moment, rumors of a new and far more radical leader are cause for growing concern among the populace. The group tends to be mostly Evos. While there are sympathetic Typics among them, not all Evos welcome their help.

Leader: "Atlas" -- real name unknown
Member Requirements: Evos and Typics
Possible Jobs: Spokesperson, Recruit, Recruiter

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Typics United (TU)

Much like ELL, Typics United isn't happy with the status quo--they just want to push it in the opposite direction. This group is dedicated to keeping the "Evolute threat" under control. Their prejudices vary greatly depending on the member you talk to--while some simply feel that current measures don't go far enough to keep people safe, others take the view that Evolutes aren't even human and should be treated as such. These people believe that they are protecting their home, and they will make their voices heard by whatever means necessary--though obviously their more violent activities are kept hidden from the public eye.

Leader: "Artemis" -- real name unknown
Member Requirements: Typics only
Possible Jobs: Spokesperson, Recruiter, Recruit
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Mosey
 Posted: Aug 20 2017, 06:41 AM
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Believers

The Church of Malachi

The Malachites have their origins in the plague year. As the name might suggest, they worship Malachi as a messiah-figure. They believe that he is their savior, and that one day, when the Earth is cleansed and mankind is deserving, Malachi will return to remove the Dome. They are more or less a break-off sect of the Abrahamic religions, mixed with a few other religious beliefs due to the melting-pot nature of Ark. While this group started off as a small band of dedicated followers, the last thirty years or so have seen the Malachites gain a pretty steady foothold in Ark--along with a degree political power.

Leader: Shepherd Elena Kwon
Member Requirements: Evos and Typics are welcome
Possible Jobs: Novice, Acolyte, Shepherd
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Mosey
 Posted: Aug 20 2017, 06:47 AM
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Dodgers


Gomorrah Cartel

An organization made up primarily of the Gammorah family (and its friends). While they are not aggressively dangerous, and mostly out for money and power in the underground, they have been known to harm or kill people in rival crime rings and members of other factions who dare to interfere with them. The Gomorrah Cartel specializes in the acquisition, production, and dissemination of drugs of every sort (legal and safe to illegal and deadly) to the general public. While they will certainly take money, this Cartel often deals in secrets, promises, and favors. The Cartel also hosts an illegal cage fighting circuit throughout Ark City.

Leader: Godfather Peter Gomorrah
Member Requirements: Typics or Evos
Possible Jobs: Smuggler, Dealer, Soldier

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The Entente


The loyalties of the Entente are exclusively to the Entente itself. This organization focuses its efforts on finding the best and the brightest of the criminal world and aiming them in the right direction. The Entente's business is primarily money laundering and the trafficking of skills and products (especially weapons). In many ways an aggressive and chaotic force, their relationship to other factions is complicated at best as it sells and complies with the highest bidder. The Entente has been known to send aid in the form of weapons and soldier to the Ark City Police Department to quell a rising governmental threat, but it has also been credited for the assassination of two council members in the past ten years.

**Please note that the structure of the Entente varies greatly from that of the other factions. Instead of having meetings, the Entente uses a burner-phone and telepathic network so that if one member is caught they know almost nothing individually. A client doesn't find the Entente, the Entente finds you.

Leader: "Monarch" -- real name unknown
Member Requirements: Typics or Evos
Possible Jobs: Forger, Trafficker, Hitman


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